Artist 2
Electronic ArtsShanghaiUpdate time: June 24,2019
Job Description
上海市

Requisition Number:154516
Location:Shanghai
Date Opened:2019-04-16

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

Title: Character Artist
Reports to:Art Director
Location: Shanghai, China
# of openings:1

EA Shanghai is a highly-engaged content creation team within EA Worldwide Studios. We are creatively driven and focused on high end visual production across multiple genres and art styles. Working with our game team partners around the world, we share a unified passion for creating amazing experiences and industry leading visuals. We are adventurous and creative. We are courageous and we take chances. We seek pioneers who cut new paths and conquer challenges with fierce determination.

Summary

The Character Artist will be responsible for modeling and texturing real time 3d game art, specializing in character creation. In addition, the artist will also be responsible for adhering to proper organization and hierarchies within their art to building clean and efficient geometry. The artist should possess the ability to both model and texture human and non-human characters evenly and be able to follow instructions as set forth by the Lead Artist. As a Character Artist you will build item content for game including Modeling, UV mapping, and texturing of items per technical specification. Working closely with the Art Lead to make sure items work following the tech spec and art style.

Specific Duties and Responsibilities

Clean low/high polygon, (organic and non-organic) modeling skills with strong eye for detail

Ability to create realistic and stylized character art from concept

Extensive experience with mesh/UV mapping and texture layout, with specific focus on character art

Strong expertise in Maya and Photoshop

English and Mandarin proficiency

Experience and Qualifications

2 years+ games production experience

Strong technical and communication skills

Detail oriented, organized and able to meet project requirements

Solid understanding of asset management practices

Good aptitude for problem solving and self-starting with the ability to work with minimal direction

What skills does EA look for? An EA CG Artist is expected to possess:

Excellent conceptual, illustration and design skills

Strong proficiency in Photoshop and Maya

Strong understanding of human form, anatomy and muscle structure

Strong understanding of weight, proportion and exaggeration

Technical skills and knowledge of production pipeline

Familiarity with animation principles

Formal art training

Formal traditional art training

Sculpting and animation skills

Ability to help guide junior artists

A resume and portfolio that reflects the skills and abilities above

Passion for games

EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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