3D Character Artist
Virtuos Games成都市Update time: September 16,2019
Job Description

Responsibilities:

Responsibilities:
  • 制作实时3D游戏引擎中使用的3D角色的模型和贴图
  • 了解各种美术风格并且能够遵循项目的具体需求
  • 及时学习新的软件工具和技术
  • 根据项目进度执行分配的任务,同时满足质量要求
  • 在将任务作品交送于组长审查前,应先用检查表对初始作品的质量进行检查
  • 解决组长,美术总监,和客户指出的问题
  • 遇到任何困难时,应及时告知组长
  • Produce model and texture of 3D character, object, scene in real-time 3D game engine
  • Understand and follow art requirements and specific needs of the project
  • Promptly learn any new tools or techniques
  • Execute tasks assigned to him according to project schedule while meeting quality expectations
  • Using Checklist perform initial art and technical quality checks before sending art asset to the Team Leader for review
  • Fix all problems noted by Producer, Team Leader, Art Director or Client
  • Promptly report to Team Leader about any difficulties encountered

Qualifications:

Qualifications:
  • 精通2D设计、绘画、制图等;
  • 熟练掌握以下3D软件 (3D Studio Max, Maya, Zbrush, Softimage等);
  • 专科以上学历(艺术类相关专业)或艺术类相关院校毕业(包括建筑设计,工业设计,纺织/时装设计等);
  • 请附上相关三维和手绘作品;
  • Has knowledge about 2D design, painting, texture, etc.
  • Good command of one of the 3D software usage such as Maya, 3D Max, Softimage, and Zbrush
  • Passionate and motivated to join Game Industry
  • College above in Arts or Design major including Architecture Design, Industrial design or textile design)
  • Please attach your CV and works

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