3D Environment Artist
Virtuos Games成都市Update time: September 17,2019
Job Description
Responsibilities:
- 制作实时3D游戏引擎中使用的3D物件、场景的模型和贴图
- 了解各种美术风格并且能够遵循项目的具体需求
- 及时学习新的软件工具和技术
- 根据项目进度执行分配的任务,同时满足质量要求
- 在将任务作品交送于组长审查前,应先用检查表对初始作品的质量进行检查
- 解决组长,美术总监,和客户指出的问题
- 遇到任何困难时,应及时告知组长
- Produce model and texture of 3D object、scene in real-time 3D game engine
- Understand and follow art requirements and specific needs of the project
- Promptly learn any new tools or techniques
- Execute tasks assigned to him according to project schedule while meeting quality expectations
- Using Checklist perform initial art and technical quality checks before sending art asset to the Team Leader for review
- Fix all problems noted by Producer, Team Leader, Art Director or Client
- Promptly report to Team Leader about any difficulties encountered
Qualifications:
- 具备3D美术设计经验
- 大专及以上学历,艺术类相关院校或专业(包括动画,影视动画,数字媒体艺术,游戏美术,工业设计,国画,油画,雕塑,版画,建筑设计,纺织/时装设计等)
- 熟练掌握以下至少一种3D软件 (3D Studio Max, Maya, Softimage等)
- 深入了解游戏,并且热衷于游戏制作
- 申请该职位时,请发送简历和相关美术作品(3D作品及传统美术作品)
- Experience about 3D design
- College above in Arts or Design major including Animation, Game Art,Industrial design or textile design, etc
- Good command of one of the 3D software usage such as 3D Studio Max, Maya, Softimage
- Passionate and motivated to join Game Industry
- Please attach your CV and works
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