3D Environment Artist
Virtuos Games成都市Update time: September 17,2019
Job Description

Responsibilities:

  • 制作实时3D游戏引擎中使用的3D物件、场景的模型和贴图
  • 了解各种美术风格并且能够遵循项目的具体需求
  • 及时学习新的软件工具和技术
  • 根据项目进度执行分配的任务,同时满足质量要求
  • 在将任务作品交送于组长审查前,应先用检查表对初始作品的质量进行检查
  • 解决组长,美术总监,和客户指出的问题
  • 遇到任何困难时,应及时告知组长
  • Produce model and texture of 3D object、scene in real-time 3D game engine
  • Understand and follow art requirements and specific needs of the project
  • Promptly learn any new tools or techniques
  • Execute tasks assigned to him according to project schedule while meeting quality expectations
  • Using Checklist perform initial art and technical quality checks before sending art asset to the Team Leader for review
  • Fix all problems noted by Producer, Team Leader, Art Director or Client
  • Promptly report to Team Leader about any difficulties encountered

Qualifications:

  • 具备3D美术设计经验
  • 大专及以上学历,艺术类相关院校或专业(包括动画,影视动画,数字媒体艺术,游戏美术,工业设计,国画,油画,雕塑,版画,建筑设计,纺织/时装设计等)
  • 熟练掌握以下至少一种3D软件 (3D Studio Max, Maya, Softimage等)
  • 深入了解游戏,并且热衷于游戏制作
  • 申请该职位时,请发送简历和相关美术作品(3D作品及传统美术作品)
  • Experience about 3D design
  • College above in Arts or Design major including Animation, Game Art,Industrial design or textile design, etc
  • Good command of one of the 3D software usage such as 3D Studio Max, Maya, Softimage
  • Passionate and motivated to join Game Industry
  • Please attach your CV and works

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