Art Director
UbisoftChengduUpdate time: April 25,2022
Job Description

Company Description

Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 450 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.  

Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.

To find out more, please visit our website: http://www.ubisoftgroup.com or our WeChat account (UBISOFT育碧or 育碧招聘).

育碧成都自2008年建立后已成为中国西部地区主要游戏研发工作室之一,并拥有超过450名员工致力于研发育碧旗下的经典游戏。我们与其他育碧工作室合作研发了多个AAA游戏,如《刺客信条》、《碧海黑帆》及《荣耀战魂》。同时我们也致力于自主研发休闲类游戏,如《疯狂兔子:奇遇派对》以及将多款育碧经典游戏移植到Switch平台。

同时,育碧成都工作室也是研发前沿性技术的领军者,其“Games As A Service  (GAAS)” 的理念带领企业不断推陈出新。成都工作室的技术团队开发的产品被运用于育碧旗下众多知名游戏品牌,有效协助研发团队基于科学数据做出准确决策。

想要了解更多,敬请点击http://www.ubisoftgroup.com,或关注我们的微信公众号(“UBISOFT育碧”以及“育碧招聘”)。

Job Description

As a Art Director, you are the key player in the artistic style of the project, to guide the creation of art content that follow the project’s art direction and technical restrictions. You will be working closely with the PM and a diverse art team include concept artist, 3D artist etc. Your people management experience will also come handy to keep a healthy team moral.

What you will do

  • Keep a constant contact with the lead studio’s Art Director to ensure the art cohesion of the production. (bi-weekly conf call and email).
  • Create art mood board and benchmark design, propose and implement the new theme in according to project’s artistic direction.
  • Communicate the artistic vision and its changes to the team, and enforce it by using proper documentations, concept arts, sharing session and visual references.
  • Leading, and developing an internal team of concept art, providing constructive art feedback, training, and coaching on outsourcing concept art team.
  • Be responsible for final concept design delivery, quality control in accordance with the project's artistic direction, technical restrictions, and the deadlines.
  • Manage individual team member’s performance and progress, create the environment for initiatives and ideas to emerge and grow.
  • Create a working environment friendly and constructively for cross-team collaboration, ensuring a productive internal workflow and beneficial relationships with internal/external partners, and Co-Dev studios.
  • In collaboration with the PM/Producer, evaluate staffing requirements and be involved in the artists’ recruitment process.

 

岗位介绍

作为一名美术总监,你是该项目美术风格的关键参与者,指导美术内容的创作并遵循项目的美术方向和技术限制。你将与项目管理和多元化的美术团队密切合作,包括概念美术师、3D美术师等,并对美术团队进行管理

岗位职责

  • 与主要工作室的美术总监保持经常性联系,以确保作品的艺术凝聚力(每两周一次的电话和电子邮件)
  • 创建艺术氛围板和基准设计,根据项目的美术方向提出并实施新主题。
  • 向团队传达美术愿景及其变化,并通过使用适当的文档、概念艺术、分享环节和视觉参考来实施。
  • 领导和发展概念美术的内部团队,为外包概念美术团队提供建设性的美术反馈、培训和指导。
  • 根据项目的美术方向、技术限制和截止日期,负责最终概念设计交付、质量控制。
  • 管理团队成员的个人表现和进步,为创新和想法的产生和发展创造环境。
  • 为跨团队协作创造一个友好、建设性的工作环境,确保高效的内部工作流程和与内部/外部合作伙伴以及共同开发工作室的有益关系。
  • 与项目经理/制作人合作,评估人员配备要求,并参与美术师的招聘过程。

Qualifications

  • Strong leadership, team, and people management skills;
  • Strong illustration and concept skills;
  • Solid foundation of art fundamentals regarding color, form, light;
  • Good understanding of 3D art pipelines, and technical constraints related to different game engines;
  • A deep understanding of a variety of art 2D and 3D applications such as 3DS Max and Photoshop, knowledge of engine and tools necessary to generate assets;
  • Excellent English presentation, organization, time management, and cross-department communication skills;
  • Good knowledge of the video game market; passion for game art;
  • Shipped at least 2 games, preferably with 1 game being AAA on a next generation console.

Bonus point

  • Rich experience for mobile game development will be a plus.
  • Good command of Chinese language 

 

岗位要求

  • 较强的领导、团队和人员管理能力;
  • 较强的插图和概念表达能力;
  • 扎实的色彩、形式、光线艺术基础;
  • 对3D美术管线和与不同游戏引擎相关的技术约束有很好的理解;
  • 深入了解各种艺术2D和3D应用程序,如3DS Max和Photoshop,了解生成资产所需的引擎和工具;
  • 优秀的英文表达、组织、时间管理和跨部门沟通能力;
  • 熟悉电子游戏市场;热爱游戏艺术;
  • 至少完整参与2款游戏研发流程,有参与次世代AAA游戏主机研发经历尤佳

加分项

  • 有丰富的手机游戏开发经验
  • 良好的中文能力

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