Application Engineer, Ray Tracing (f/m/d)
Intel CorporationMunichUpdate time: May 5,2022
Job Description

The Application Engineer is primarily a Software Engineer/Developer. Significant contribution also result when the AE acts as a product evangelist, program/project manager and a marketer. Application Engineers act as consultants and provide support to third party product developers. AEs help developers create or move their products to IA, achieve the best performance of their applications on IA, and prepare collateral material to capture methods and demonstrate their results.

Key Duties and responsibilities:

  • Make sure that software products by leading software vendors (ISVs and corp. developers) run best on Intel's latest and upcoming platforms and technologies

  • Support and influence SW developers during all phases of SW development cycle incl. feature definition, project setup, project execution, tech support for gotomarket 50% of time

  • Providing technical training, consultation, and hands on assistance to SW developers in areas of architecturing, technologies, code development, testing and tuning of SW apps 20% of time

  • Provide training, consultation, and hands on assistance to SW developers using the Intel SW Tools

  • Evangelise Intel SW Tools and technologies to SW developer community 10% of time. As SW and Intel technology expert, author technical papers and training courses

  • Provide expertise to customers and peer Intel orgs 10% of time

  • Contribute to Intel SW and HW product development by providing tech feedback to Intel product teams 10% of time


Qualifications

Minimum qualifications are required to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Qualifications:

  • Bachelor's Degree in Computer Science

  • 2 years of C++ development experience on Linux and Windows

  • 1 years experience in 3D Graphics Application or Driver or driver development

  • Demonstrated knowledge of Ray Tracing methods and/or Image Denoising applications

Preferred Qualifications:

  • Demonstrated Expertise in 3D Ray Traced Rendering through published papers, commercial or open-source SW products

  • Applications development experience with Intel one API Rendering Toolkit, NVidia OptiX, NanoVDB, Index or AMD ProRender or Rays

  • Experience with 3rd Party Customer facing / Partnering joint SW development experience

Requirements listed would be obtained through a combination of industry-relevant job experience, internship experiences and or school work/classes/research.

You will become part of a company which continues to change the world through its brilliant people. To reward the amazing contributions of our people we offer a market competitive compensation & benefits package including plenty of families and flexible work benefits (i.e. the opportunity for part-time home office work), programs that focus on your health and wellbeing, many development opportunities and enough time to relax, re-charge and retreat.

 

We believe in flexible working models. Intel is an equal opportunity employer.

Inside this Business Group

The focus of Accelerated Computing Systems and Graphics (AXG) is to accelerate our execution in strategic growth areas of high-performance computing and graphics. AXG is chartered with delivering high performance computing and graphics solutions (IP, Software, Systems), for both integrated and discrete segments across client, enterprise and data center.  Our mission is to make zeta-scale computing accessible to every human on the planet by the end of this decade and to entertain, educate and connect billions of people with buttery smooth visual experiences.



Other Locations

Poland, Gdansk

DEExperienced HireJR0205993MunichAccelerated Computing Systems and Graphics (AXG)

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