Art Director
Virtuos GamesShanghaiUpdate time: September 6,2019
Job Description

Responsibilities:

  • Manage Junior and Senior Artists of different art disciplines on exciting new game projects
  • Foster positivity and team spirit to build a strong cohesive team
  • Identifying and nurturing new and existing high potential artists, participating in recruitment and planning for expansion and personnel career growth
  • Lead and inspire creative processes within a team from concept to final product
  • Focus on visual development and set the vision and quality bar for the team
  • Regular art reviews to ensure quality, consistency and ensure the product meets the vision
  • Demonstrate solid conceptual, visualization and prototyping skills
  • Expected to either create or follow existing art direction of games titles
  • Help establish the art production pipeline, working closely with production, design, and engineering
  • Instilling best practices in the team and cross-studio through mentoring and sharing best practice
  • Reviewing artwork from the team and making sure deliverables meet expectations of the highest quality of artistic and technical standards

Qualifications:

  • Bachelor’s degree in Arts, Graphic Design or related major preferred, but outstanding portfolios and a proven industry record will also be considered
  • Excellent experience in one or more mainstream 3D packages (Maya, 3Ds Max, Photoshop, Zbrush, Substance Painter/Designer, etc.) and well versed in creating and optimizing art pipelines
  • Understanding of PBR workflow (PBR: Physically-based Rendering)
  • Good understanding of User Interface, VFX, Modelling, Character development and Animation
  • Strong aptitude in multiple traditional artistic disciplines to complement directorial credibility
  • Highly organized individual with experience in managing creative teams and effective collaborators with other disciplines
  • Passionate about game development and able to exercise game sensibility when making artistic decisions
  • Inspiring communicator, able to steer the team to achieve awesome results
  • In-sync with current demands and with the foresight into future trends and emerging technologies
  • At least 10 years of experience with various game styles including AAA titles across major platforms and a proven project completion record
  • Experience working within game editors such as UE4 and Unity, for Console PC and mobile
  • Awareness and record of creating games on time and within a budget
  • Both self-organized and able to organize others, will have a good understanding of time management
  • At least 4 years of experience as a Senior Artist, Lead Artist or Art Team Leader and a proven record of supervising a team to greater competency and efficiency
  • Good working knowledge of English is a must and bilingual in Mandarin Chinese is an advantage

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