Gameplay Programmer
Virtuos GamesChengduUpdate time: July 2,2019
Job Description
Responsibilities:
- Implement high level game play features per the design
- Implement new script entities / events and integrate with editing system
- mplement the trigger of SFX, VFX or other effects
- Work with designer to finalize a certain game feature
- Make sure the user experience meets the requirement
- Make the game run with respect to TRC
- Optimize high level game play implementation
- 根据游戏设计实现上层游戏逻辑功能
- 实现新的脚本,对象/事件并与编辑系统集成
- 实现SFX,VFX或其他效果的触发器
- 与游戏策划合作完成某个游戏功能
- 确保用户体验满足需求
- 优化上层游戏功能的实现
Qualifications:
- Be familiar with mainstream game engine usage, such as Unreal, Unity3D, Cocos etc.
- Be able to scripting on character, AI, camera, game flow, game play, UI, path finding and etc
- Has knowledge of visual script
- Know common data structure / algorithm for different types of games
- Implement events, triggers or other utilities for designer to use
- Be able to implement the core game features per the game design
- Be familiar with multi-language support
- Be able to implement features that respect TRC
- Optimize high level logic to meet the CPU budget
- 熟悉至少一款主流游戏引擎的使用,如虚幻,Unity3D等。
- 能够编写关于角色,AI,相机,游戏流程,游戏设计,UI,路径查找等的脚本
- 具备可视化脚本的知识
- 了解不同类型游戏所需的数据结构/算法
- 实现事件,触发器或其他工具程序供策划团队使用
- 能够根据游戏设计实现核心游戏功能
- 熟悉多语言本地化的实现
- 优化上层逻辑以满足CPU的性能需要
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