Junior 3D Environment Artist
Virtuos GamesShanghaiUpdate time: September 17,2019
Job Description
Responsibilities:
- 制作实时3D游戏引擎中使用的3D物件、场景的模型和贴图
- 了解各种美术风格并且能够遵循项目的具体需求
- 及时学习新的软件工具和技术
- 根据项目进度执行分配的任务,同时满足质量要求
- 在将任务作品交送于组长审查前,应先用检查表对初始作品的质量进行检查
- 解决组长,美术总监,和客户指出的问题
- 遇到任何困难时,应及时告知组长
- Produce model and texture of 3D object、scene in real-time 3D game engine
- Understand and follow art requirements and specific needs of the project
- Promptly learn any new tools or techniques
- Execute tasks assigned to him according to project schedule while meeting quality expectations
- Using Checklist perform initial art and technical quality checks before sending art asset to the Team Leader for review
- Fix all problems noted by Producer, Team Leader, Art Director or Client
- Promptly report to Team Leader about any difficulties encountered
Qualifications:
- 精通2D设计、绘画、制图等
- 熟练掌握以下3D软件 (3D Studio Max, Maya, Zbrush, Softimage等)
- 深入了解游戏,并且热衷于游戏制作
- 专科以上学历(艺术类相关专业)或艺术类相关院校毕业(包括建筑设计,工业设计,纺织/时装设计等)
- 请附上简历,三维和手绘作品
- Sound knowledge about 2D design, painting, texture, etc.
- Good command of one of the 3D software usage such as Maya, 3D Max, Softimage, and Zbrush
- Passionate and motivated to join Game Industry
- College above in Arts or Design major including Architecture Design, Industrial design or textile design)
- Please attach your CV and works
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