Junior Level Artist
Virtuos GamesShanghaiUpdate time: September 11,2019
Job Description

Responsibilities:

  • Create, edit, optimize realistic 3D environments
  • Create structures, terrain, props from photo reference and concepts
  • Partner with design team to support encounters, narrative elements and objectives
  • Provide artistic guidance and internal artists

Qualifications:

  • Expert knowledge in a 3D modeling software such and Maya or 3DSMax
  • Strong sense of scene composition
  • Through understanding of how environments affect gameplay
  • Superior eye for lighting, color and detail
  • Work within the technical limitations of a variety of game engines
  • Create high quality textures in Substance and Photoshop
  • Ability to find solutions from a visual, production and technical perspective
  • Passion for pushing asset fidelity and refining production techniques
  • High degree of self-motivation and initiative
  • Strong planning and prioritization skills

As part of the application process we might ask you to perform a practical work test.
Apply with a resume and a portfolio or show reel.

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