Junior VFX Artist[Origin]
UbisoftShanghaiUpdate time: May 10,2022
Job Description

Company Description

Ubisoft’s 19,000 team members, working across more than 40 locations around the world, are boundby a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving gamechanging challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown!

 

For more than 9 years, via its Ubisoft Mobile entity, Ubisoft has also shaped worlds on smartphones and tablets through its portfolio of mobile games.

At Ubisoft, you will have a chance to develop your skills and work alongside dedicated team members who are pioneers in their field, throughout the world. You will be part of a warm and stimulating environment in which you can push back the boundaries of both the imagination and technology to create worlds that will inspire our players.

 

Job Description

职位概述:
作为一名初级视觉特效师,你将支持团队创造和制作视觉效果。视觉特效师将与我们的创意团队的艺术家、设计师、程序员和其他创意人员紧密合作。这个职位的候选人需要对视觉效果的兴趣,以及对学习新技术和工具的热忱和能力。

在资深视觉特效师的指导下,设计和创造游戏中的视觉特效。
• 角色的技能
• 环境视觉特效
• UI视觉特效
• 电影视觉效果
• 在游戏中实施视觉特效时,要同时考虑视觉和性能。

Job Summary
As a Junior VFX Artist, you will support the team in creating prominent visual effects. The VFX artist will work closely with our creative team of artists, designers, programmers and other creatives. The candidate for this position needs to show an interest in visual effects and demonstrate an eagerness to learn new technology and tools.

Responsibilities:
Design and create in-game VFX with Senior VFX artist's coach.
• Character's skill
• Environments VFX
• UI VFX
• Cinematic VFX
• Considering both visual and performance when implement VFX in game.

Qualifications

- 具有计算机动画、多媒体研究、平面设计等或相关领域的教育背景;
- 精通3DMax, Maya, Photoshop以及其他美工软件
- 良好的手绘能力和创造力。
- 优秀的时间管理技能。
- 优秀的中英文沟通能力。

进阶要求:
- 具有良好的动画基础知识;
- 对流体具有良好的认知
- 熟悉各类软件工具,包括Houdini, Unity,和UE4等软件;

Requirements:
• Education background in computer animation, multimedia studies, graphic design, or a related field;
• Excellent in 3DMax, Maya, Photoshop and other related software
• Strong scripting skills and creativity
• Excellent time management skills.
• Strong communication both English and Chinese

Nice to have:
• Good knowledge of animation;
• Good understanding of liquid;
• Good knowledge of software tools, including Houdini, Unity and UE4 and so on will be a plus;

Additional Information

About Program Origin (源·计划):
Program Origin is a game development trainee program initiated by Ubisoft Shanghai, aiming to identify outstanding graduates (less than one year of work experience) with huge potential from both domestic and overseas universities. Students will be selected to join our three-month training and practice focusing on four core functions of programming, planning, art and animation.
Students in Program Origin will be coached by Ubisoft senior experts who have more than ten years of experience in AAA game production, attend courses specifically developed by the company and the program team, and apply what they have learned into practice, to lay a solid professional foundation. In the training, students will have full and close exposure to Ubisoft’s advanced industrialized management process, self-developed engine research as well as trainings on game development skills.
In the final stage, students from Program Origin who pass the interviews will join Ubisoft Shanghai to work on the core teams for the development and production of major IP projects such as Heroes of Might & Magic®, Far Cry®, The Division®, Just Dance® and Avatar: Frontiers of Pandora™.

 

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