Level Designer
Virtuos GamesChengduUpdate time: May 20,2019
Job Description

Responsibilities:

  • Collaborate with the Game design team and lead level designer on the definition and feasibility of the missions.
  • Work with the level design team on the balance and progression of the game.
  • Take full ownership of several levels, from 3D prototype to scripting and tuning.
  • Finally, you will work together with the QA to ensure the stability of the levels.
  • Very good knowledge of 3D tools.
  • Ability to work in an international environment, and to integrate quickly to the team.
  • Extremely curious about various level editors, tries the latest Console/PC/Mobile games and their editors.
  • Passion for games on various platforms; – Very good knowledge of scripting languages.
  • Broad knowledge of different entertainment mediums (books, movies…), and capacity to recreate similar experience in game.
  • 与游戏策划团队合作一起确定游戏任务及其可行性;
  • 与关卡设计团队合作设定游戏的平衡性和关卡级别;
  • 全权负责几个关卡的设计,包括三维原型草图,脚本以及调试;
  • 最后与游戏测试部门确保关卡的稳定性;
  • 深入了解3D工具;
  • 能在一个国际环境中工作并能迅速融入团队;
  • 对不同的关卡编辑器抱有强烈的好奇心,喜欢尝试最新的游戏及其编辑器;
  • 热衷于各种平台上的游戏;
  • 脚本语言知识丰富;
  • 知识面广,比如电影和一些原创小说,并能在游戏中创作类似的情节;

Qualifications:

  • +3 years experience in Level Design; – Released at least 1 title in Level design position (PC, console or mobile);
  • Used to collaborating closely with programmers and artists;
  • Have experience or a strong interest in working overseas is preferred;
  • Able to travel and work in other internal domestic studios for a period of time if project needs;
  • Workable English;
  • 3年以上的关卡设计经验;
  • 作为关卡设计师全程参与开发至少一款已发售的游戏(PC,家用机平台或手机);
  • 习惯与程序员和美工紧密合作;
  • 具有海外工作经验或至少对海外工作有浓厚的兴趣者优先;
  • 适应出差,在有项目需要的情况下能在国内异地工作室出差工作一段时间;
  • 具备基本的英文沟通能力;

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