Company Description
Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 450 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.
Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.
To find out more, please visit our website: http://www.ubisoftgroup.com or our WeChat account (UBISOFT育碧or 育碧招聘).
育碧成都自2008年建立后已成为中国西部地区主要游戏研发工作室之一,并拥有超过450名员工致力于研发育碧旗下的经典游戏。我们与其他育碧工作室合作研发了多个AAA游戏,如《刺客信条》、《碧海黑帆》及《荣耀战魂》。同时我们也致力于自主研发休闲类游戏,如《疯狂兔子:奇遇派对》以及将多款育碧经典游戏移植到Switch平台。
同时,育碧成都工作室也是研发前沿性技术的领军者,其“Games As A Service (GAAS)” 的理念带领企业不断推陈出新。成都工作室的技术团队开发的产品被运用于育碧旗下众多知名游戏品牌,有效协助研发团队基于科学数据做出准确决策。
想要了解更多,敬请点击http://www.ubisoftgroup.com,或关注我们的微信公众号(“UBISOFT育碧”以及“育碧招聘”)。
Job Description
As the Release & Build Specialist you will provide solutions that allow production teams to optimize efficiency and minimize risk during development in order to let them concentrate on bringing high-quality games to players.
What you will do
- Work involved in all the game projects on PC, Xbox, PS, Switch and Mobile platforms
- Collaborate with other colleagues from foreign studios to support the game projects
- Set up and maintain the Continuous Integration pipeline and Build Farm of game version
- Manage production assets and code (i.e. Version Control System, Data and Network Attached Storage)
- Optimize processes or workflows to improve productivity (i.e. develop scripts or applications to implement repetitive tasks automatically)
- Support problems in working environment (i.e. access, network, tool, service, configuration) for production team
- Investigate tools from both internal and external of Ubisoft. Reuse the existed tools or modules with high priority to implement solution
- Play a technical backbone to in CI team to help improve the expertise of team
岗位介绍
作为配置管理及版本发布和构建专家,您将提供解决方案,使制作团队能够在开发过程中优化效率并最大程度地降低风险,从而让他们专注于为玩家带来高质量的游戏。
岗位职责
- 参与PC、Xbox、PS、Switch和移动平台所有游戏项目的工作
- 与国外工作室的其他同事合作支持游戏项目
- 建立和维护游戏版本的持续集成管道和构建农场
- 管理生产资产和代码(即版本控制系统、数据和网络附加存储)
- 优化流程或工作流程以提高生产力(即开发脚本或应用程序以自动执行重复性任务)
- 支持生产团队的工作环境问题(即访问、网络、工具、服务、配置)
- 调查育碧内部和外部的工具。重用已有的工具或高优先级的模块来实现解决方案
- 在CI团队中扮演技术骨干,帮助提高团队的专业知识
Qualifications
- Solid experience in at least one major source control (Perforce, Git, SVN)
- Solid experience with at least one major CI tool (QuickBuild, TeamCity, Jenkins, CruiseControl.NE)
- Solid experience with some scripting language (Groovy, Python, batch files, shell)
- C++/C#/Java programming experience or Unity engine project experience is plus
- Able to identify potential risks and proactively optimization while proposing solutions for problems
- Able to work independently, also collaborate with local project teams and foreign CI teams well at work
- Be good at thinking and improving the way of work, and have consciousness of service and team player
- Good Chinese & English communication ability, able to communicate well with other studios around the world
岗位要求
- 扎实的至少一种主要源代码控制经验(Perforce、Git、SVN)
- 扎实的至少一种主要 CI 工具(QuickBuild、TeamCity、Jenkins、CruiseControl.NE)的经验
- 扎实的脚本语言经验(Groovy、Python、批处理文件、shell)
- 有C++/C#/Java编程经验或Unity引擎项目经验者优先
- 能够识别潜在风险并主动优化,同时针对问题提出解决方案
- 能够独立工作,也能与当地项目团队和国外CI团队合作工作
- 善于思考和改进工作方式,有服务意识和团队精神
- 良好的中英文沟通能力,能够与世界各地的工作室进行良好的沟通
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