Senior 3D Character Artist
Virtuos GamesShanghaiUpdate time: June 3,2019
Job Description
Responsibilities:
- 制作实时3D游戏引擎中使用的3D角色的模型和贴图
- 了解日韩美术风格并且能够遵循项目的具体需求
- 及时学习新的软件工具和技术
- 根据项目进度执行分配的任务,同时满足质量要求
- 在将任务作品交送于组长审查前,应先用检查表对初始作品的质量进行检查
- 解决组长,美术总监,和客户指出的问题
- 遇到任何困难时,应及时告知组长
- 协助培训经历教授角色培训班
- Produce model and texture of 3D character, object, scene in real-time 3D game engine
- Understand and follow art requirements and specific needs of Japanese/Korean project
- Promptly learn any new tools or techniques
- Execute tasks assigned to him according to project schedule while meeting quality expectations
- Using Checklist perform initial art and technical quality checks before sending art asset to the Team Leader for review
- Fix all problems noted by Producer, Team Leader, Art Director or Client
- Promptly report to Team Leader about any difficulties encountered
- Work as a training manager’s assistant to Teach character training class
Qualifications:
- 熟练掌握以下3D软件 (3D Studio Max/Maya, Zbrush, Photoshop, substance painter, Marvelous designer等);
- 熟悉Unreal引擎是一个加分项;
- 有过日韩项目经验;
- 请附上相关三维和手绘作品;
- Good command of one of the 3D software usage such as 3D Studio Max/Maya, Zbrush, Photoshop, substance painter, Marvelous designer
- Familiar with Unreal Engine is a plus
- Korean or Japanese Project Experience
- Please attach your Art Portfolio for both 3D and hand-painting works
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