Senior 3D Character Artist
Virtuos GamesShanghaiUpdate time: June 3,2019
Job Description

Responsibilities:

  • 制作实时3D游戏引擎中使用的3D角色的模型和贴图
  • 了解日韩美术风格并且能够遵循项目的具体需求
  • 及时学习新的软件工具和技术
  • 根据项目进度执行分配的任务,同时满足质量要求
  • 在将任务作品交送于组长审查前,应先用检查表对初始作品的质量进行检查
  • 解决组长,美术总监,和客户指出的问题
  • 遇到任何困难时,应及时告知组长
  • 协助培训经历教授角色培训班
  • Produce model and texture of 3D character, object, scene in real-time 3D game engine
  • Understand and follow art requirements and specific needs of Japanese/Korean project
  • Promptly learn any new tools or techniques
  • Execute tasks assigned to him according to project schedule while meeting quality expectations
  • Using Checklist perform initial art and technical quality checks before sending art asset to the Team Leader for review
  • Fix all problems noted by Producer, Team Leader, Art Director or Client
  • Promptly report to Team Leader about any difficulties encountered
  • Work as a training manager’s assistant to Teach character training class

Qualifications:

  • 熟练掌握以下3D软件 (3D Studio Max/Maya, Zbrush, Photoshop, substance painter, Marvelous designer等);
  • 熟悉Unreal引擎是一个加分项;
  • 有过日韩项目经验;
  • 请附上相关三维和手绘作品;
  • Good command of one of the 3D software usage such as 3D Studio Max/Maya, Zbrush, Photoshop, substance painter, Marvelous designer
  • Familiar with Unreal Engine is a plus
  • Korean or Japanese Project Experience
  • Please attach your Art Portfolio for both 3D and hand-painting works

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