Senior 3D Environment Artist
Virtuos GamesXi'anUpdate time: August 26,2019
Job Description

Responsibilities:

  • Produce model and texture of 3D character、object、scene in real-time 3D game engine
  • Understand and follow art requirements and specific needs of the project
  • Promptly learn any new tools or techniques
  • Execute tasks assigned to him according to project schedule while meeting quality expectations
  • Using Checklist perform initial art and technical quality checks before sending art asset to the Team Leader for review
  • Fix all problems noted by Team Leader, Art Director or Client
  • Promptly report to Team Leader about any difficulties encountered
  • Support Junior Artists helping them to deal with the tasks which could be hard for them

Qualifications:

  • College degree in Arts, Graphic design or related major with 5+ years’ experience
  • Strong 2D experience, including designing, drawing and mapping
  • Excellent 3D experience in one or more software, Zbrush, 3D Studio Max, Maya, Softimage
  • Technical expertise to decide which technologies to pursue and which to avoid
  • Experience creating and optimizing art pipelines
  • Experience managing teams of creative geniuses
  • Passionate about game development

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