Senior 3D Environment Artist
Virtuos GamesXi'anUpdate time: August 26,2019
Job Description
Responsibilities:
- Produce model and texture of 3D character、object、scene in real-time 3D game engine
- Understand and follow art requirements and specific needs of the project
- Promptly learn any new tools or techniques
- Execute tasks assigned to him according to project schedule while meeting quality expectations
- Using Checklist perform initial art and technical quality checks before sending art asset to the Team Leader for review
- Fix all problems noted by Team Leader, Art Director or Client
- Promptly report to Team Leader about any difficulties encountered
- Support Junior Artists helping them to deal with the tasks which could be hard for them
Qualifications:
- College degree in Arts, Graphic design or related major with 5+ years’ experience
- Strong 2D experience, including designing, drawing and mapping
- Excellent 3D experience in one or more software, Zbrush, 3D Studio Max, Maya, Softimage
- Technical expertise to decide which technologies to pursue and which to avoid
- Experience creating and optimizing art pipelines
- Experience managing teams of creative geniuses
- Passionate about game development
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