Senior Lighting Artist
Virtuos GamesShanghaiUpdate time: May 27,2019
Job Description

Responsibilities:

  • Work with art leads and the art director to create compelling lighting for a variety of environments while maintaining a consistent style throughout the game.
  • Work closely with the art, tech art, and design departments to conceptualize and implement real-time lighting solutions that satisfy both aesthetic and gameplay objectives.
  • Light environments while maintaining a balance between visual quality and game engine performance requirements.
  • Create, maintain, and communicate documentation for lighting guidelines and implementation techniques.

Qualifications:

  • A minimum of 2 years’ experience in game development, lighting a variety of in-game environments
  • A portfolio or demo reel that demonstrates a keen eye for detail and the ability to use light, shadow, and color to create a variety of tones and moods
  • Thorough understanding of real-time lighting techniques (including vertex lighting, dynamic lights, sub surface scattering, HDR, and pre-baked light map solutions)
  • Technical understanding of lighting pipelines in other engines
  • Self-motivation, good communications skills, and a great team player


PLUSES

  • Have shipped AAA PC or console titles as a lighting artist
  • Familiar with 3ds Max, Maya, Photoshop and 3rd party lighting tools
  • Familiar with 3d modeling tools and pipelines
  • Passionate gamer with experience playing a wide range of video games

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