Senior Technical Artist
Booming TechHangzhouUpdate time: March 3,2022
Job Description
Responsibilities:
 Support Art team technical requests to be achieved by communicating with Engine Technology Department
 Keep abreast of current and future trends and methods of graphics software and hardware, so as to plan tools and processes as soon as possible
 Participate in technical processes and tools development for project specific needs
 Make a comprehensive prediction and analysis of the performance budget in the prototype stage, maintain a balance between creative achievement of the project and the technical budget constraints
 Optimize and improve in-game assets to improve memory and performance while maintaining visual effect quality
 See the potential risks of the project and warn the management
 Cooperate with technical director to develop Art production pipeline and technical specifications to meet the needs of Art team to create high-quality art work under the condition of limited resources
 Determine best practices through teamwork
 Provide Technical Art reference for the team, find causes and solutions for complicated issues.
 Provide feedback and advice to team members, effectively communicate and support management requriements.
 Assist in setting artist training plan as required, output technical documents with pictures and texts
 Participate in the development of Art Assets, Model Texture, Animation Effects, Lighting Renders and shaders.
 Support the emergency needs and tasks from Art Director, Technical Director and Chief graphic designer.

Skills:
 At least 8 years game technical art development or related experience
 Lead at least one full cycle 3A console game / mobile game from 0-1 with technical art director's responsbility
 Bachelor degree or above in Art Design, Computer Technology or other related majors
 Proficient in multi - category game art and animation production pipeline
 Familiar with data management version control software (e.g. perforce)
 Understand the advantages and limitations of different game platforms
 Familiar with different hardware architectures
 Proficient in 3D graphics software 3DS Max, Maya, etc., with knowledge of scripting / programming in languages such as max script, python, C sharp, etc
 Excellent time and priority management
 Proficient in 2D and 3D art
 Excellent communication skills and team management skills

Please Note:
Candidates need to send or present key outputs that can match the above capabilities, such as personal website / portfolio / Showreel / technical documents / published articles / interviews and other related materials.

Get email alerts for the latest"Senior Technical Artist jobs in Hangzhou"