Technical Director
Virtuos GamesShanghaiUpdate time: September 17,2019
Job Description
Responsibilities:
- Report to Game Division Manager or Senior Technical Director directly
- Project: Manage Lead Programmers and Team Leaders
- Project: Communicate, Direct and Assist Art, Design, Sound, and QA to ensure everyone involved works within the Technical Design managed by you
- Manage the SE department and ensure the optimum performance
- Ensure the quality of Programming deliverables
- Participant to recruitment and training of new talents; Involvement in the evaluation of SE staff
- Manage communication with clients in terms of SE project progress and technique matters
Qualifications:
- Advanced understanding of C++ and knows other programming languages like C#, Objective-C, LUA, Unreal Script or Python, OO Design/Programming (SOLID, Design Patterns), Memory and Performance, Algorithms and Data-Structures, Multi-Core and –Threading
- Good knowledge of game development, development tools, game engines, offline data compilation, continues integration
- Knowledge of the internals of middleware and how to use them is a plus; Unreal Engine 3, Havok Animation/Physics/Vision/AI, PhysX (APEX), FMOD, Scaleform, Xbox-Live, PSN, Phyre Engine, LUA, Face-FX
- Able to see a project from a high-level as well as low-level and anything in-between. Can see risks, priorities and the complexity of elements in a project
- Can write technical documentation
- Manage training plan and conduct training
- Project and staff management skills
- Bachelor's degree in IT, computer science, software academy
- Good reading and writing skills in English
- Minimum 8 years of programming experience
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