Unreal Technical Lead
Technicolor Creative StudiosShanghaiUpdate time: January 20,2022
Job Description

Company Description

The Mill is a global creative partner for agencies, production companies and brands, working across all media channels and platforms.

We are trusted specialists in visual effects, creative technologies and content production Our projects include the creation of digital products and virtual experiences, as well as world class visual effects and video production.

We are a vibrant network of talented artists, producers, directors and creative technologists from multinational backgrounds. We nurture innovation, flexibility and diverse ideas across our studios in London, New York, Los Angeles, Chicago, Berlin and Bangalore. We are all united by one single ambition: To create extraordinary and memorable work that captivates and excites audiences.

We are The Mill. We create the extraordinary.

The Mill’s flagship studio, Mill London, opened its doors in 1990. Located in London’s Fitzrovia, the studio is home to over 300 creators working across Mill VFX, Mill Direction and Mill Experience projects. The Mill’s London home overlooks the iconic BT tower, and is surrounded by some of the best eateries in town. The London creative community often gathers on The Mill’s rooftop bar and terrace, which plays host to a number of industry and staff events. 

Job Description

The Mill Shanghai is looking for a Technical Director who would act as the Lead when arriving at technical solutions in executing Artistic visions for a project. The TD will work with TAs, Creatives, and Developers to forecast and plan solutions to achieve the creative vision within the scope of resources.

Candidates with a strong set of broad skills, along with a preferred specialized discipline are highly desirable.

Responsibilities:

  • Support the project teams with the technical implementation in Unreal Engine for Virtual Productions and Character work.
  • Help drive the planning and implementation of editor and tools features.
  • Create and debug blueprints, shader and materials graphs throughout production.
  • Prototype and develop experiences and content across the XR spectrum, from Augmented Reality to Virtual Reality and Immersive Real-Time Experiences.
  • Work with Creatives & Developers to realize the vision of our XR experiences.
  • Help mentor other members on the team and work with leadership to help grow the team’s knowledge of XR technologies and platforms.

Qualifications

  • Solid knowledge of Unreal Engine including in depth knowledge of Blueprint
  • More than 5 years of experience in real-time visual content creation
  • C++ skills
  • Experience with Virtual Production workflows and hardware
  • Experience with supporting lighting, rigging, modeling, and texturing in Unreal Engine
  • CG Generalist skill set using Maya for cinematic, game, television, or commercial projects is a plus
  • English and Mandarin preferred but not essential

Additional Information

We are very happy to consider international applications for this role and relocation assistance is available.

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