VFX Artist
Virtuos GamesShanghaiUpdate time: May 27,2019
Job Description

Responsibilities:

  • 为角色的法术和技能,场景的效果,怪兽的能力和攻击等设计并优化视觉效果
  • 协同美术总监,程序员和设计师创造高质量,有可玩性卖点的视觉特效,但在技术规格内可运行
  • 对游戏机制有深入全面的了解,以便最有效地制作出特效,来传达游戏的关键信息
  • Design and development of visual effects for character spells and skills, environmental effects, monster attacks and abilities, etc.
  • Work closely with the Art Director, engineers, and designers to create high quality visual effects that clearly sell gameplay requirements, but function optimally within technical specifications.
  • Retain a deep and thorough knowledge of the game’s mechanics to most effectively craft vfx that clearly communicate game critical information.

Qualifications:

  • 拥有游戏行业或影视制作领域工作经验
  • 精通Maya, Adobe Photoshop, Max以及游戏引擎例如Unreal或者Cryengine.
  • 拥有个人电脑和console的视觉特效制作经验
  • 熟练掌握计算机图像的基础知识以及游戏制作的流程
  • 较强的传统美术背景,系统的了解美术基础知识,例如色彩原理,灯光,阴影和形式
  • 有相关的成功的项目经验
  • 自我管理能力
  • 优秀的沟通能力
  • 可证明的管理和激励团队的能力
  • 有MMO游戏经验,建模,绑定和动画经验,灯光和渲染经验
  • Have related industry working experience
  • Strong proficiency with Maya and Adobe Photoshop. Also Max and game engines like Unreal or Cryengine.
  • PC or Console Visual Effects experience required
  • Solid understanding of computer graphic fundamentals and video game art production pipelineStrong traditional art background with a thorough understanding of art fundamentals such as color theory, light, shade, and form
  • Worked on at least one successfully shipped title
  • Ability to self-manage and prioritize multiple requests in a dynamic environment
  • Excellent communication skills
  • Demonstrated ability to own and drive
  • Plus: MMO game experience // Modeling, Rigging, and Animation experience // Experience with lighting and rendering

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