VFX Artist
Virtuos GamesShanghaiUpdate time: May 27,2019
Job Description
Responsibilities:
- 为角色的法术和技能,场景的效果,怪兽的能力和攻击等设计并优化视觉效果
- 协同美术总监,程序员和设计师创造高质量,有可玩性卖点的视觉特效,但在技术规格内可运行
- 对游戏机制有深入全面的了解,以便最有效地制作出特效,来传达游戏的关键信息
- Design and development of visual effects for character spells and skills, environmental effects, monster attacks and abilities, etc.
- Work closely with the Art Director, engineers, and designers to create high quality visual effects that clearly sell gameplay requirements, but function optimally within technical specifications.
- Retain a deep and thorough knowledge of the game’s mechanics to most effectively craft vfx that clearly communicate game critical information.
Qualifications:
- 拥有游戏行业或影视制作领域工作经验
- 精通Maya, Adobe Photoshop, Max以及游戏引擎例如Unreal或者Cryengine.
- 拥有个人电脑和console的视觉特效制作经验
- 熟练掌握计算机图像的基础知识以及游戏制作的流程
- 较强的传统美术背景,系统的了解美术基础知识,例如色彩原理,灯光,阴影和形式
- 有相关的成功的项目经验
- 自我管理能力
- 优秀的沟通能力
- 可证明的管理和激励团队的能力
- 有MMO游戏经验,建模,绑定和动画经验,灯光和渲染经验
- Have related industry working experience
- Strong proficiency with Maya and Adobe Photoshop. Also Max and game engines like Unreal or Cryengine.
- PC or Console Visual Effects experience required
- Solid understanding of computer graphic fundamentals and video game art production pipelineStrong traditional art background with a thorough understanding of art fundamentals such as color theory, light, shade, and form
- Worked on at least one successfully shipped title
- Ability to self-manage and prioritize multiple requests in a dynamic environment
- Excellent communication skills
- Demonstrated ability to own and drive
- Plus: MMO game experience // Modeling, Rigging, and Animation experience // Experience with lighting and rendering
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