Job Description
Purpose of the position:
The Visual Effects Artist implements, under supervision, video game special effects in accordance with a project’s artistic direction and production deadlines. He/she has strong artistic skills, and an understanding of the technical constraints on the target platforms.
Visual Art:
? Using a variety of particle systems, create all aspects of special effects artwork:
o Particle system templates and animation
o Particle textures
o Particle models (as necessary)
o Lighting
? Good knowledge of in-game special effects, including:
o Smoke
o Explosions
o Fire
o Weather
o Atmospherics
o Water
o Light/Energy
o Damage
o Full screen filters
o Post processing
Individual:
? Coming with creative ideas and solutions to the tasks that have been assigned and communicate them to the Leads;
? Work with your lead to create a plan and schedule.
? Proactively communicate task status to your peers, customers, and Leads.
? Regularly follow-up on the status of dependencies that are holding up the task.
? Correct defects discovered by QC or your customers in a timely fashion.
? Provide self-assessment on how to improve your own performance.
? Work within the technical limitations of a variety of game engines.
? Match the required art style of a project.
Teamwork:
? Work closely with direction of Creative Leadership to create high quality visual effects
? Collaborate with Graphics Technical Artist to ensure necessary technology/features are present in order to reach the visual benchmarks.
? Create and maintain workflow documentation for your team's content.
? Share artistic knowledge with Artists, support them when needed.
Qualifications
Training:
? Graduated with a 4-year Bachelor’s degree.
? College diploma in game-oriented visual effects, or equivalent training
Relevant Experience:
? Minimum 3 to 5 years of experience in modeling, texture, lighting and image processing or other relevant experience.
? Must be proficient in Photoshop, After Effects, or equivalent tools.
? Good knowledge of 3DS Max particles/dynamics systems, and special effects creation.
? Good knowledge of Microsoft Office software (Outlook, Excel, Word, Visio, PowerPoint).
Other Skills:
? Good understanding of art fundamentals: color theory, lighting, shape, composition, etc.
? Must be creative and be able to adapt to a variety of art styles;
? Commitment to personal and peer development and sharing best practices;
? Must be responsible, proactive, accountable, and personable.
? Good organizational and analytical skills, and able to solve problems.
? Passion for creating and playing games, regardless of platform or genre.
? Able to take constructive criticism and keep up with changes.
? Able to work under pressure.
? Team player.
? Good communication skills. English ability a plus.
? Scripting skills (Max Script, Python, HLSL) a plus.
职能类别: 特效设计师
联系方式
上班地址:成都高新区天府大道天府软件园B2号楼2层
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