Graphics Hardware Engineer
Intel CorporationJr0195710Update time: November 25,2021
Job Description

If you are passionate about computer graphics and working with leading graphics engineers on Intel's latest GPGPU architecture, then our GFX Post-Silicon Validation team has opportunities for you. As part of the GPV team we are passionate about delivering best-in-class visual experiences that enable users to immerse themselves in a new visual future. You will develop graphics, media, display & imaging solutions for a range of platforms from traditional PCs to high end datacenter servers.

GPV is seeking for Graphics Hardware Engineer for Discrete Graphics SOC [PCIE, HBM Memory Controller, Power Management, Security, DFD Tools, Boot/reset/Clocking Flows] and Graphics, Media , Display domains. In this role you will work closely with architects, software/hardware engineering, Performance/Power teams and simulator experts. If you have the desire and ability to learn quickly and gain new knowledge your potential here is limitless.    Get in on the ground floor of the new graphics revolution with the latest industry leading integrated graphics processors and the newly announced Intel® ARC™ Graphics family.

In this position you will help us with the following responsibilities:

  • Ensures platform and its components have the best performance and power balance specifically focusing on graphics hardware components

  • Research and development of next generation platform designs to continually improve the performance

  • Conducts system analysis on proprietary and competition platforms, develops advanced hardware tuning and overclocking


Qualifications

Educational experience listed below would be obtained through relevant schoolwork, internships, jobs and/or research experience.

Minimum skills and experience:

Must have a Master's
in Electrical/Computer Engineering or Computer Science or related with 3+ months of educational or industry experience.
 

Must have the required degree or expect the required degree by June of 2022


Your experience should be in the following:

  • Programing skills: C/C++

  • Hardware, software interfacing or Driver development in Linux and / or Windows environments

  • System Level Validation pre-silicon and/or post-silicon, along with debug expertise

  • SoC integration or Computer architecture


Preferred skills and experience:

  • Graphics in Video, Media, 3D or Display functionality and / or SW drivers

  • Validation methodologies and tools - randomized testing, constraint solving, HW modeling - experience w/ Cadence Perspec ideal.

  • Python, C# and other modern language skills helpful.

Inside this Business Group

The focus of Accelerated Computing Systems and Graphics (AXG) is to accelerate our execution in strategic growth areas of high-performance computing and graphics. AXG is chartered with delivering high performance computing and graphics solutions (IP, Software, Systems), for both integrated and discrete segments across client, enterprise and data center.  Our mission is to make zeta-scale computing accessible to every human on the planet by the end of this decade and to entertain, educate and connect billions of people with buttery smooth visual experiences.


Intel Corporation will require all new U.S. employees to be fully-vaccinated for Covid-19 as a condition of hire unless they have an approved accommodation in place under applicable law. Newly-hired employees will be required to provide proof of vaccination prior to their start date.



Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

USCollege GradJR0195710FolsomAccelerated Computing Systems and Graphics (AXG)

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