Technical Artist
TUYOO GAME ONLINE LIMITEBeijingUpdate time: November 24,2021
Job Description
1. Organize and implement assets into Unity
2. Collaborate with other members of the Art and Development teams to select relevant technical schemes for art performance and performance optimization.
3. Participation in creating shaders and shading validation tools as well as defining artistic and technical shading standards
4. Research and develop innovative approaches to technical and creative challenges.

Requirements:

1. Have good aesthetic judgment and art skills.
2. Be familiar with C#, C++, 3D technology, graphics principle and OpenGL, have good mathematical skills, and be familiar with common physical principles.
3. Familiar with common art tools, such as 3DMAX / Maya, Photoshop, ZBrush, Substance, etc., and familiar with tool related scripts and plug-in development is preferred.
4. Proficient in unity game engine
5. Proficient in Shader (at least one of Cg、GLSL or HLSL), and in-depth research on cartoon rendering is preferred.
6. Familiar with unity performance testing tools (Profiler、Frame Debugger、UWA/UPA, etc.), other tools (GPA、Adreno Profiler、Tegra Graphics Debuger、Instrunments, etc.)

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